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Legend of zelda skyward sword wii rom
Legend of zelda skyward sword wii rom




My controllable beetle tool flew around in circles I couldn't get my Loftwing to turn left I fell directly past collectable treasure chests and slammed into the ground.

legend of zelda skyward sword wii rom

Every single time I rested my Joy-Cons in my lap, they lost their position onscreen, meaning I'd have to reset the gyro every time I wanted to toss a bomb or ride my Loftwing. To say that the motion controls in Skyward Sword are "infuriating" is putting it mildly.

legend of zelda skyward sword wii rom

And because the Switch doesn't have a dedicated sensor bar above your TV, like the Wii did, this control scheme is even less accurate now than it was back in 2011. You use motion controls to swing a sword, pilot your riding-bird, swim underwater, fire projectiles, and even aim yourself when you jump off of tall structures. For those who haven't played Skyward Sword, you use an analog stick to move Link around, but almost everything else relies on motion controls. I fired up the game, and promptly remembered why I'd lamented the control scheme back in 2011. Surely, the Switch's motion controls were much better than what Nintendo offered a decade ago. Besides, I reasoned, it had been 10 years since the Wii Motion Plus. The only question was, how would I spend the bulk of my time with the game? As I knew from playing the game back in 2011, how a game controls can color your perception of the title for years to come.Īt first, I decided that since Nintendo initially designed the game with motion controls in mind, that was probably the "right" way to play. I knew that I'd have to play the game with all three control schemes - motion controls, standard controller and handheld - in order to review it fairly.

legend of zelda skyward sword wii rom

Nintendo sent Tom's Guide a review copy of Skyward Sword HD a week ago, and I installed the game as soon as the workday ended.






Legend of zelda skyward sword wii rom